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Joined devRant on 8/23/2019
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This seems more like an email client issue than a sender's html issue.
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@abhixec component abstraction soup
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@abhixec "Separation of concerns works when you have a very small app as soon as the project grows that becomes a pain."
Did I wake up in bizarro world this morning? -
@abhixec the ironic thing about your comment is that they make breaking changes to react so frequently that you literally have to relearn it like every six months, and you still have to mix html in your code. Markup belongs in html files. Scripts belong in script files.
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😂😂😂
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@gitpush Please I'm trying to eat here! 🤮
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@Midnigh-shcode yes I'm sure everyone in this thread is a script kiddie except for you. Unity is absolutely flawless and is the only engine in the entire universe that should be free of criticism.
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It's amazing how salty people get when you criticize languages, engines, or frameworks they like.
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It's ok but the problem you run into is that you are pigeonholed into the "unity way of doing things" which basically boils down to everything being attached to game objects.
You also see cancerous concepts like singletons being promoted by everyone all the time.
Not to mention the editor can be quite buggy and has certian unintiutive quirks. There's also a severe lack of serialization and you find yourself getting assets just to implement functionality that seems like a no brainer.
It's good for noobs because it removes a lot of overhead. However, it's easy to code things poorly given the nature of the framework.
I was really into it for a while and have almost given up. It just seems like I'm spending less time getting things done and more time figuring out hacks and tweaks to bypass limitations at this point. -
@AleCx04 no worries
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@AleCx04 do you always take things personally when someone criticizes a language you like?
"tHoSe iN tHe KnOw" Love the condescending tone.
As for your "absolute same design patterns" argument. C# has:
- native constructs
- properties, structures, unions, events, delegates
- reflection
- native resource management
- dynamic variables
- native garbage collection
- operator overloads
- faster execution
- conditional compilation
These differences have an enormous impact on design patterns. -
@AleCx04 no it is a nightmare.
The endless layers of abstraction are hiding under your bed at night. -
Now compare this to adding delegate events in C#. You'll be happy to come back to JavaScript.
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@Demolishun I've been a PHP developer for 15 years. Before I say this, just know that I love PHP.
That being said, your statement is false. The reason there are so many shitty PHP developers is because PHP allows you to be a shitty developer.
I'm talking about things like no type declarations, globals everywhere, and no strict enforcement of any standards.
Try writing bad code in C. It's almost impossible. -
This is codecist.
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I don't.
I love doing whatever I want all the time.
Especially when that means game dev in C# for 16 hours straight. -
Phase 1: use an IDE with a git UI
Phase 2: ???
Phase 3: profit -
Sounds like you aren't doing it right. Why are you using static methods for non static properties? Secondly, the sheet classes allow for easy dependency injection.
I had to read the docs a few times myself to get the hang of it. -
I started a job as a php developer. I coded the company a custom CMS. Shortly after they had me running marketing campaigns like Google ads with zero experience. I even did better at those than professional marketers they hired. Lol.
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@hidden Samsung is actively working on it. It's called dex. The problem is that it only works on newer Samsung flagships.
Part of the problem is they don't market it....at all.