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Skillsruby,rails,js,coffee,go
Joined devRant on 12/2/2016
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!rant
Who needs Photoshop or Sketch , when you have code.
Trying out some Generative type.
Still in love with Processing.12 -
1. Customer wants X.
2. Developer delivers X.
3. Customer wants developer to change X to Y for free.
4. Developer demands money.
5. Customer gets mad.
6. Developer compares situation to ordering a hamburger, consuming it, and demanding a pizza for free because customer didn't like the hamburger.
7. Customer pays20 -
A scammer called me today. They were saying that harmful files were moved to my computer and they needed to remove them. I don't think they are ever going to call me again.
S = scammer; M = me;
S: this is tech support we need access to your computer because we detected harmful files and need to remove them.
M: oh my! Hold on, let me go to my computer now. How can you access it?
S: we can just use RDP and delete the files. They are in a hidden folder that is encrypted so this Is the only way.
M: oh ok I believe you. Hm... it looks like my son only allows certain IP addresses to access our computers.. I don't know how to disable this so can you just email me your IP address?
S: Sure...
He then sends me his actual IP address... it doesn't even look like a proxy or VPN.
M: oh my I forgot that you need my password to login. It's really long and complicated... can I just email it to you?
S: Sure!!
I then tell him to hold on I have to find it that my "son" stored it somewhere.
At this time I'm taking a photo of my bare ass and attaching it to the email. I then say in the email "Please note what my job title is in my signature.. I just sent the FBI your name, phone number, email, and IP address. Please enjoy my bare ass, you'll see a lot of it in prison."23 -
!rant
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!221 -
UPDATE: devRant Trans-Oceanic Journey Community Project
It was a mere 12 days ago that I asked the question; 'Could devRanters, as a community, build a 21st Century Technology-Laden ‘devRant devie-Stressball-in-a-Bottle’ and send it on a journey across the Atlantic ocean?
I am thrilled to report that devRanters enthusiastically accepted this difficult challenge. A core team quickly formed and a tremendous amount of research and progress has been made in a short period of time. I want to give you a high level-flavor of what we are doing. Please keep in mind we still need your help. We welcome all develops to take part in this journey.
I want to give appreciation to the devRant Founders @dfox and @trogus. Without your support and sponsorship this project would not have been possible. devRant brought us together and it a reality. Devie journeying across the Ocean the Columbus sailed will stir the imagination of children and adults worldwide when we launch on May 1, 2017.
Some of the research and action items in progress:
- Slack and trello environments were created to capture research and foster discussion.
- A Stony Brook University Oceanography Professor suggested the Gulf Stream would be a good pathway across the ocean. We researched it very and agree. The Gulf Stream has been a trans-Atlantic conduit for hundreds of years. We are deciding whether to launch from Cape Hatteras, NC or the Virginia coast. Both have easy access to the rapid currents in the Gulf Stream.
- We are researching every detail of the Gulf Stream to make the journey easier and faster for devie. We have maps and a team member gathered valuable ideas reading a thorough book – ‘The Gulf Stream’.
- We decided on using a highly resilient plastic rather than glass for the bottle material. Plastic is much lighter, faster and glass breaks down more easily. The lightweight enclosure will allow us to take full advantage of waves and ample trade winds. We are still discussing the final design as we want to minimize friction and mimic the non-locomotion fish that migrate thousands of miles riding the Gulf Stream.
-The enclosure might be 3D printed unless we can locate a commercial solution. We have 3D specs and are speaking with some experts. There are advantages and dis-advantages to each solution.
- We will be using Iridiums' RockBLOCK two-way satellite technology to bounce lat-long coordinate pings off their 36 low-orbit satellites. The data will be analyzed by our devRant devie analysis software. IOS and Android public apps being built by the team will display devie's location throughout the journey in.
- Arduino will be used as the brains
- Multiple sensors including temperature and depth are being considered
-A project plan will be published to the team Friday 12/9. Sorry I am a few days late but adding some new ideas.
There are still a lot of challenges we must overcome and we will.
That’s all for now. I will send updates and all ideas / comments are valued.6