Details
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SkillsJava, C++, User Interfaces, Assembly, Unreal Engine 4
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LocationGermany
Joined devRant on 1/29/2017
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Fuck those clients that send you support request emails without a single fucking . or , or /n in it!2
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I have been creating mods for Skyrim and Fallout for a few years now. One day another modder wanted to make his own game using Unreal Engine 4. I wanted to learn UE4 anyway and the other members have made many mods before, so I joined in.
Well, it turned out I was the only one with a professional programming background (this is where I should have run). The others were all modders who somehow got their shit working. "It works, so it's good enough right?" On top of that UE4 has a visual scripting system called Blueprint. Instead of writing code you connect function blocks with execution lines. Needles to say that spaghetti code gets a whole new meening.
There was no issue board, no concept, no plan what the game should look like. Everyone was just doing whatever he wants and adding tons of gameplay mechanics. Gameplay mechanics that I had to redo because they where not reusable, not maintainable or/and poorly performing.
Coming from a modding background, they wanted to make the game moddable. This was the #1 priority. The game can only load "cooked" assets when it got packaged. So to make modding possible, we needed to include the unpacked project files in the download. This made the download size grow to 20+ GB. 20 GB for a fucking sidescroller. Now, 1 year after release we have one mod online: Our own test mod.
Well we "finished" the game eventually and it got released on Steam. A 20 GB sidescroller for $6.99. It's more like a $2.99 game in my opinion. But instead of lowering the price they increased it to $9.99, because we have spent so much time creating the game. Since that we selled less than 5 more copies. And now they want to make it work on mobile. Guess who will definetly NOT help them.
I have spent ~6 month of my freetime for this project, my rev share is < 100€ and they got me a lot of headaches with all their dumb decisions. Lesson learned. But hey, I am pretty good with UE4 now.4 -
Fuck JSF! Like seriously! And fuck my internet technologies prof for making us code this horseshit on fucking paper in the goddamn examn! Seriously go fuck yourself and your medieval technologies with a rusty Russian submarine! FUCKING HELL!
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Fucked up an sql join once and accidentally deleted myself from the employee table in the prod database. So I kinda fired myself... Good thing we had backups. 😂2
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I almost never enter a commit message for my private git repos. Sometimes I even forget what I did to some of the files (Unreal Engine files are mostly binary except the config and c++ files, so not that easy to check for changes). That combined with my bad attitude to change some stuff here, then fix a minor bug there and then start something completely unrelated leads me just saying fuck it and commiting without message.1
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FUCK YOU ACCESS!!! FUCK YOU MICROSOFT!!! FUCK YOU DB PROF FOR FORCING IS TO USE THIS FUCKING PEACE OF CRAPWARE!!!
In the time I spent cursing at Microsofts bullshit I could have done the task twice in MySQL and would already have a nice looking fucking UI for this shit. FUCKING HELL.3 -
What the hell is wrong with you guys taking screenshots with your goddamn phone?! Ever heard of that small magical programm called "snipping tool"? It's like fucking screenshot porn! And yes, there is a screenshot programm on Linux too. Goddammit. Are you devs or fucking newbie users?16