Details
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AboutI'm probably using this account for things that are really bugging me... exclusively. Don't expect me to spread any kind of positivity in here.
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SkillsFinding code for anything that's under the MIT license so I don't have to make it myself.
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LocationGermany
Joined devRant on 4/23/2021
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I'm fully convinced that VS Code is a fork of MS Word. How else could they manage to make their autocompletion features so disgustingly intrusive?
I'm actually surprised that it hasn't tried to capitalize the first letter of each sentence... yet.
I WISH TO END MY HTML TAGS WHEN I FUCKING WANT TO! I WANT TO WRITE A SINGLE QUOTE SIGN IF I WANT TO!
And fuck their fucking "Preferences" menu. Those dropdown boxes are absolute fucking garbage.
Fuck their fucking JSON fuckery. If they cant fit their custom settings into a GUI, it's gonna suck anyway.
Fuck their fucking CPU and RAM requirements. If it manages to lag on a Thinkpad T420, fuck it.
For everything that Microsoft has created, there's an objectively better alternative out there. I'll stick to fucking Atom.4 -
Windows defender, this is for you:
GO FUCK YOURSELF YOU CANCEROUS PIECE OF SHIT!
If you were as advanced as you claim to be you'd realize that the EXE you've just deleted originated from a compiler. Unfortunately, your target group exclusively consists of people that are incapable of using anything that goes beyond a web browser.
If your developers would have some kind of integrity it would allow you to be turned off permanently instead of making users leave the Windows platform entirely.
Do Microsoft employees even eat their own dog food like they did back in the golden NT era?8 -
Do you all remember the dark ages of DVDs when honest customers made a worse deal than pirates because legitimate media was packed with unskippable advertising and PSAs about piracy?
Well, looks like video game publishers are on their best way to recreate that mistake. Why do games nowadays need to be forcefed with storage-consuming, unappealing and technically nonessential launchers that all look and do the same? And why for God's sake do very old and offline-only games need to go through this sodomizing procedure?
prime example: GTA 3 was released back in 2001 and capable of running on Windows 98SE/2000/XP. There's a Steam-only release out there that requires you to install community-made patches if you want the game to run smoothly on modern hardware. Steam itself as a requirement for this atrocity to even launch the executable dropped support for XP more than two years ago. If you'd wanted to play this game on original hardware, you would rely on a real DVD that was made back then, but there are even better options if you know what I mean.
When a multimillion-dollar industry relies on communities of volunteering enthusiasts to make its products work, it won't receive a trace of my empathy when customers and non-customers alike try to download their games from more reliable and honest sources.2 -
The guys who made Android Studio have absolutely no idea what normal life is like. I'm just a regular person from Germany (a country known for low Internet speeds) and decided to spend my time with creating a primitive Android app.
Why the hecking heck does it need to download anything when creating a blank project? Okay, maybe I'm just a boomer who is stuck in the Visual C# 2005 era and this entire dependency stuff has become a bit more complicated over the years...
BUT WHY DOES THIS ATROCITY OF AN SDK NOT HAVE ANY KIND OF PROGRESS INDICATION WHEN DOWNLOADING STUFF?
Listen, I'm just a regular person with a regular internet connection. Developing an SDK is not my job, but using one might be. And if so, I'd really like to know how much time downloading gradlelib_bin_exe42069.zip is likely to take when it's so important for creating an app.15