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SkillsR, java, python, javascript, sql, php
Joined devRant on 7/14/2020
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Just refactored 100+ lines of madness to 5 (FIVE!) lines of code. It's pleasing me and shitting me off at the same time.
Some people still get paid per line of code, I'm convinced.21 -
This is how I feel most of my client proposal start:
* It's simple, I'd like to re-invent <the wheel>.
* All I want to do is use <rocketship engine> on <old typewriter>.
* I'm too cheap to hire a full-time < DBA, DevOps engineer, development team>. Can I pay you pennies?
* I'm poor and broke, can you do this for free?
* I'd like to <commit illegal act> and be <legal compliant standard>.
* I heard it was possible to <fly 30 people to the moon> using <Ford Model-T>. Please do this for us.
* I <sold my house>, but now <I'm locked out by the new owners>. Please help.11 -
So I have figured out that Microsoft loves Dungeons & Dragons.
Because there must be some mechanism in visual studio that uses some botched up version of the D&D rule set.
"user clicks a button, computer rolls dice, gets a 6, 6 means you are lucky".
"user clicks another button, Computer rolls dice again, gets a 10, now I crash".
Please remove this feature Microsoft, it is very hard for me to actually get anything done, not to mention getting it done before the deadline.4 -
After four months of working alone, finally got another developer at work. Unfortunately they hired him as my boss. He came to me yesterday with a new project and told me to drop everything I'm working on for it. I asked him the timeline for it, a week. Why. Why the fuck. Go fuck yourself.16
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Just spent 20 mins trying to figure out why new lines weren't printing and why random '0's were in the text.
Turns out I was replacing with +"\n" which JavaScript converts to a 0.
Fuck this8 -
JavaScript is a rollercoaster. From "Golly hello world is easy and I can make webpages now", to "wtf '1'+1 is '11' kill me now", to "it's not be that bad if you know how to use it", to discovering typescript and it starts feeling like a real language.
... until you can't build the project because you have too many types so you blow the memory limit in node. I can up the limit, but I can't guarantee that we won't blow past this in the future. Browsing issues on the ts repo reveals that this has been a thing for years.
Sticking with the rollercoaster analogy I'm now at "Burn it all to the ground".5 -
I'm getting beat up pretty bad by Rust. I like it so far but man is it hard. Imposter-syndrome is almost making me lose motivation. Almost, but I won't quit, one day I'll get there.
I think the primary reason I think I'm having such a hard time is that I'm trying to learn stuff that prevents me from making some mistakes that I have never run into. I know a bit of the theory but no hand's on experience on double-free errors, memory leaks and weird low-level stuff. I read the documentation, mostly understand what stuff is for but when I go write code I'm just like "now what?". I don't have enough experience to know when and where to use some concepts and I'm super lost. I don't know where to start and the feeling of being completely overwhelmed by all sorts of new stuff is at the same time exciting and frightening.
I have never, as a programmer, thought something was hard. All of my past knowledge required dedication, work and patience, but I wouldn't say I ever felt something was *hard*. But Rust... damn. Rust is hard.
Hopefully at the end of this super steep learning curve I'll know a lot more stuff and have stronger "dev powers" and be one step closer to being as knowledgeable as some of you guys around here to whom I look up to.2