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Joined devRant on 7/2/2019
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I recently got my first job and I already saw code that I won't ever forget
for(int i=0; i < 2; ++i) {
switch(i) {
case 0:
~~~
break;
case 1:
~~~
break;
case 2:
~~~
break;
default:
~~~
break;
}
}23 -
Hi there fellas,
I'm new to devrant and I'll like to share with you my first story.
It was my first payed job. A good friend of mine (media designer in print) called me "My customer needs a website, do you think you can do that?"
At this time I've never build a single page, so my answer was "Of course, easy-peasy".
She told me it was a family business and a nationwide player in finance sector.
I met the CEO, did my research and build a prototype. Well, the CEO and his staff liked it so I finished the website and prepared for the first review.
I booted the laptop and tried to connect to their network. There was none. They just never had a wireless connection not a single cable in the entire office. That was the time I realized that I work for a family business.
The CEO was an ancient guy who probably saw Jesus Christ hanging on the cross in personal and internet is weird thing controlled by the devil himself.
I took the laptop and went over to the CEOs personal office, plugged the network cable out of his Computer and into the laptop. Finally I could show them what I've done.
He took a look at it and called for his assistant. "Might you print that website for us?" That was my second wtf moment.
The assistant returned with a half chopped down and bleached rainforest that contained an image of their new website.
I tried to tell him that a website on paper can't show him the functions n shit, but he looked at me like I was talking two foreign languages at once.
So we reviewed the website on paper and his one and only problem was the size of the letters. "I can't read it well, please make the text bigger" At this moment I wanted to hit my forehead on the table and tell him that it is normal to have readings difficulties when you are walking the shores of Styx.
At the end everything went well, but I realized that dealing with customers is a lot more difficult than developing something for them. The future should prove me right.
That's it.
My first story about my first job.
Thank you for reading 😊12 -
If you're going to infect your website with a promo-code-banner. And it includes a close/dismiss button..
DON'T PUT A FUCKING LINK ON SAID BUTTON! JUST FUCKING CLOSE THE BANNER AND STOP WASTING MY PIXELS.7 -
Friend: Do you think you could make an app that does X?
Me: Yes but I'm not an app developer so haven't had much experience with app design so might take a while
Also friend: What sort of programmer are you? It's basic shit
My friends don't seem to understand that the programming loop for game development (Mostly background asset management) and app development is like trying to ask why a bull and a bull frog won't breed...Yes they both have bull in the name but they are 2 fucking different cunting things...8 -
Fuck open office spaces.
A few months ago I landed a super sweet job as a senior full stack developer, mainly going to work with their Python microarchitecture. The company pays well, has a sweet balance between freedom and responsibility, 30 days vacation etc.
During the recruiting process they walked me around the office that was super cozy with 14 devs in on large room and 10 people from marketing in another. They also mentioned that they would move and merge office with operations and customer service (around 100 more people) in a few months.
Life was good in the old office, I thought that this is the company where I will work for a looooong time.
Now we are in the new office and its fucking shit. No walls or FUCKING CEILINGS between departments. Right above my head there is balcony with customer service talking loud as fuck 24/7. Everyone that is not a developer is just so fucking loud.
I have to use earplugs AND earmuffs to get silence, or blast my ears with way to loud music. Every day around lunch I'm completely done mentally.
I know I'm extra sensitive to noise because of my ADHD, but seriously who the fuck thought this was a good idea?
All the devs have told our boss what needs to be done. If they listen i don't know. In the meantime I will start looking for a new job....18 -
Everyone complains that a certain developer's code is not up to standard and when they have to take over his project the lack of code quality is really slowing them down.
I look at code, agree it is poor quality and put together a learning plan for said developer.
Also look at who approved every pull request which allowed bad code into our codebase. Same developers as those complaining it's no good. You had your chance to stop it!9 -
I was wondering if anyone else gets ctrl+z flashbacks whenever something goes wrong in real life. Example: I burned my hand with hot water today and the first thing that popped in my head was: oh crap! Undo! undo! oh wait...2
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Took me almost 2 months and interviews/assignments of couple dozens of companies, century of applications,
but ....Finally !
Got a Full-time job offer from a great startup. YC funded/graduates.
Was rejected by the same startup one month ago, but the core members are great, and who gave a shot on me.
One month later, I got the offer.
Got a really good compensation. Would be earning almost 2.5x than rest of graduates from my college who always scored 2.5x of what I scored.
Would have loved even more if had received back-end role, but front-end is also pretty good. -
!rant
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!221 -
A young guy I work with burst into tears today, I had no idea what happened so I tried to comfort him and ask what was up.
It appears his main client had gone nuts with him because they wanted him to make an internet toolbar (think Ask.com) and he politely informed them toolbars doesn't really exist anymore and it wouldn't work on things like modern browsers or mobile devices.
Being given a polite but honest opinion was obviously something the client wasn't used to and knowing the guy was a young and fairly inexperienced, they started throwing very personal insults and asking him exactly what he knows about things (a lot more than them).
So being the big, bold, handsome senior developer I am, I immediately phoned the client back and told them to either come speak to me face-to-face and apologise to him in person or we'd terminate there contract with immediate effect. They're coming down tomorrow...
So part my rant, part a rant on behalf of a young developer who did nothing wrong and was treated like shit, I think we've all been there.
We'll see how this goes! Who the hell wants a toolbar anyway?!401