Details
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AboutHigh school student & Web/game/software developer. Or at least I try.
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SkillsTypeScript, JavaScript, Lua, Python. In the process of learning Rust and C++
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LocationUS
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Website
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Github
Joined devRant on 11/29/2019
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Update: It works now. No idea why, but it does.
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@LostEth0 @CaptianRant ...And nevermind, Googles search api is hot trash :^)
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@CaptainRant On it.
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@Ranchu for every framework, take a shot
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@eval thanks, will try!
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@ReverendLovejoy Dear lord, there’s a JavaScript library for everything at this point
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@SortOfTested oh, so it hasn’t been approved for implementation in ES yet? Odd
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Jesus wasn’t expecting an autopsy while scrolling my feed
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@dfox good to hear! Wish I could give more info, but that’s all I got.
Although it was more than the “It crashes randomly on iOS” issue reports on github gave lol. -
@SortOfTested Ah alright, so you create the Subject class on top of the Observable interface so that you can manage the subscriptions independently from the Subject?
Thanks for the example! -
@SortOfTested I think I've managed to make one? Is there anything obvious that might go awry with this or nah?
https://bit.ly/2RO433x (TypeScript playground) -
@that-guy Except when it deletes what you were typing in the search bar after pressing Ctrl+T and typing immediately :^)
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> Everything is executed at the same time
So like SonicPI? -
@heyheni odd, I have a 6s+, I wonder if it has to do with the 6 family. Will make an issue on github as soon as I’m at my pc
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Thanks everyone!
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@PrivateGER ended up being a bug later on in my code. I’m mad that I missed it, it was a .toString()
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For exactly this reason, I’m moving to android after this phone bites the dust
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@lxmcf wait— gamemaker lets you build to Linux... but doesn’t run ok Linux natively?
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@lxmcf interesting. I only really did a little bit of GameMaker, before the forced transition to studio 2. It was how I got into game dev and eventually software dev, so I do owe it some respect
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In my opinion, Lua is the best language to teach beginners as it’s the closest to plain English.
if foo == “bar” then
baz();
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@lxmcf goddamn lmao. I mean one question tho, why not just GML, if it’s in game maker?
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@lxmcf Couldn't get the demo to run, it just crashed :P
However in the screenshots from what I can see that's far, far more tame than I expected. -
@lxmcf Hah nah, im just trying to picture it in my head, like is it an Abstract Syntax Tree or something?
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@lxmcf U wot m8?
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@hatemyjob No, the syntax highlighters. To make a custom syntax highlighter, you have to "program" in JSON. see https://github.com/microsoft/...
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@JhonDoe JSON is great, I love it, don't get me wrong. But when its *2643* lines of it, I get mad. Souce: https://github.com/microsoft/...
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@epse No, its a string alright, unless TypeScript is having a stroke
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Heres a fucking development: Taking the text that is logged by console.log(args) and parsing it parses correctly. JSON.parse(args) does not.
(・_・) -
@SortOfTested Its technically got a bunch of odd white space, might try an use a RegEx to remove the white space, other than that I gotta use ol' reliable...
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@SortOfTested Thats probably it-- I'm stringifying JSON-ish text into pure JSON and I'm probably doing something wrong -- However the console logging the string before I parse it to an object is exactly the text i put here ¯\_(ツ)_/¯
