4
Wisecrack
11d

To build a good game follow the opposite advice for building a successful SaaS product:

https://slimsaas.com/blog/...

Comments
  • 1
    Clunky UIs can ruin a game. Also not addressing repetitive actions without some kind of automation can ruin and experience as well.

    I love Minecraft. Technically, I love modded Minecraft. I don't particularly care about chopping trees, harvesting crops, or mining ore. So when a mod can reward me for effort by introducing automation to my game I enjoy building that automation. In most modpacks packs there are a variety of ways to automate. If there is something you enjoy doing the game, then choose not to automate that.
  • 1
    I stopped playing a game that added some automation. However, this introduced a repeating need to continue to send fleets on missions. So they didn't automate the very last bit. It became a chore to reissue fleet commands. It became tiring and was worse than the automated options they had before this. The goal was to reduce lag caused by ships existing in space verses a numbers game. However, I just stopped playing and other people did too.
  • 2
    @Demolishun space engineers

    you do everything by hand at first to learn

    thennn turns out you can build machines and program them in c# to do everything for you
  • 1
    incidentally, this method of do it by hand then automate it is what made human society so magically prosperous in all previous and will in all future generations

    so putting these into a game will always win, because you help train humanity for the most optimal strategy. the most optimal strategies is what humanity are addicted to, and is what will make your users prosperous, and if your users are prosperous they will have more money to spend on in app purchases, especially if you get them young and then they go off into higher paying jobs because you groomed their brains properly unlike how education does

    and spiritual bonus also for helping the human race be less retard

    I'm dreaming too much
  • 2
    this is an ad

    reasonably sure Tesla's maintenance is not eliminated by software updates

    and physical keyboards are still relevant and way faster and better than "the iPhone"

    uegh marketing people

    and how would he explain all those midnight commercials of like egg cutters and other random-ass kitchen equipment being a whole ridiculously big industry at some point?!
  • 2
    I spot elimination opportunities whenever I see someone active on linked in in real life
  • 1
    @Demolishun the very friction you complain about is the thing that motivated the automation in the first place.

    The game is not the SaaS product. The game is a never ending loop of searching for and finding SaaS products that reduce friction further.
Add Comment