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Anyway, enough of that.
Got my steam tags figured out for the game. And pretty much decided what is and isnt going to be included in the game trailer, and have an initial marketing plan laid out..build something my favorite youtubers would absolutely love to play and then just do everything I can to get it in front of them. I'm also building an advergame, that's basically an alpha of the overworld meta of the game and launching on opera, but more on that later. Also probably gonna do a mailing list. Dont have the budget, built-up good will, or connections for kickstarter and the ultra high quality trailers people expect. Art wise that means I'm not gonna be selling in the 20 dollar bracket like aaa 'Indie' studios do, but I should be able to ask $15-18
Because it is partially in the simulation genre.
Out mowing lawns for cash today.
If anyone has a Bush that needs trimmed, I got you.
I also make landing strips for a living, and am a professional at matching drapes with carpets.
joke/meme