Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API

From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Related Rants
!rant && question
So, I am doing a complete burn and rebuild of a C++ library into a C# library. My question: this thing uses GDI/OpenGL to do graphics things (Mostly rendering lines and shapes over images). Is it worth trying to use WPF for that, or does GDI/OpenGL work in C#?
undefined
c++
gdi
opengl
c#