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Honestly, we innovated and disrupted so fast, that our attention span reduced significantly while we constantly seek dopamine shots.
Having said that, there's nothing in tech that excites me anymore. -
donuts238483y@Floydimus yes and no... The end products of these innovations are buggy and half assed.
It's like that tree and swing analogy...
Promising too much but not delivering... -
These niche yet open devices that have been released lately (Steam Deck, Panic Playdate etc.)
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Nihil757552y@bioDan It's got too many features, and takes a strong machine to run.
With Unity I can focus on the actual game, it's light so I can leave it open in the background and get back to it when I have a moment.
Plus it uses C# which I'm having a lot of fun with. -
Nihil757552y@gogokun Super easy.
There's a lot of game-specific stuff to learn,
But I find my previous experience translates well to programming for games.
On infra/ops/networking/security - the game world actually feels a bit behind!
They don't use many tests, no cicd builds, basic collab workflows, and client/server networking is either simple HTTP requests or black-magick.
You won't get to use a lot of your infra/ops skills, but security you might.
Edit: mind you I'm working solo. Actually getting a job with no experience is tricky.
Google.... yawn...
Big Tech... yawn...
What's new and exciting these days?
rant