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Comments
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Sounds like a plan!
But please keep random seed near to 0, if possible (not talking about mine field itself, but "component of luck") -
@vintprox the idea is to have different settings: random powerups sprinkled around the map, powerups only available via spending points, and no powerups. Choose your level of RNG!
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Just dont burn out and dont take years to make it. Decide on a minimum viable product and dedicate some time for it.
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@zemaitis kinda. When you use tools to map out what you want done, projects turn from an idea to a plan
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@AlgoRythm my point is that I saw many projects like this and 90percent of them fail without even becomming public just because of overengineering. Developers who work for themselves have to be good managers as well.
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@Codex404 I played that! There was also one I remember that had freeform shaped boards with obstacles.
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Have the mines be ads. And if a person watches the ad it diffuses the mine 😂 absolutely devilish
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Oh and make the ads exponentially generate.
So for example
1st mine 1 ad
2nd mine 2 ads
3rd mine 4 ads
4th mine...
How committed is the player in diffusing the bomb? -
You are free to playtest on dRCS: I can spare channel or two 😉 The playerbase at fingertips - 100+ users.
Related Rants
It's official. I'm making multiplayer Minesweeper.
There's a Trello board, Discord server, and GitHub repo.
Initial gamemodes will be singleplayer, public (like agar.io) and vs (2+ players, support for teams is planned).
My big idea besides that is to have interesting powerups you can buy or find, adding a component of luck and some exciting new rules to the game.
And I may even put ads on it and try to feed myself.
rant
minesweeper