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Apple rejected my app, because they throught there was a frickin Windows phone on my loading screen.
How inse...
Unity is my game
So like... did it fail or complete successfully?
Hi everyone! I'm making a LAN game in unity, and all of it is working well, however deaths aren't syncing. I'm using the ServerChangeScene function, yet however when one player dies, the scene isn't reloaded for both clients. I'm using UNet
rant
unity