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if you wanna do iOS dev (as implied by the tags), you can forget Kotlin
for Android though... idk, i personally still use Java there, the Android framework is kinda awkward to use with Kotlin imo
haven't tried Flutter, though I've looked at a couple of their examples and didn't exactly like it, but i might give it a try at some point -
Flutter is amazing.
That being said, last time I used it (a week after release), it was still missing some native features like camera support. That has probably been fixed though -
@Krokoklemme There is a beta of Kotlin Native, that also supports compiling to iOS apps, have not tried it tbh as I don't give a shit about this nonsense, true saves time writing, but good luck supporting platform specific features ...
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Cross-Platform dev is not mature yet.. and I find it more away to be a stable for important App using
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devs30816yIt depends on what you want to create. If it requires complex stuff, definitely stick with Android and iOS, though for simple apps fetching data etc., Flutter is REALLY nice.
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I know it's not the question but we use Xamarin. Business Logic is shared. UI is platform specific. It's a good trade-off.
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@gitpush yeah, ik but i wouldn't really recommend Kotlin/Native to anyone as of now as it's still highly experimental
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