128
crafter
6y

I freaking love optimizing multithreaded applications.

Comments
  • 32
    @s0LA merging multiple csv files with about 70 million rows.
  • 10
    @s0LA well thanks to this new machine I'm now working on its only a matter of three minutes. The old application was written in one giant sql stored procedure doing the same in 8 to 9 hours
  • 3
    @jespersh well this would be funny but no the only thread wich is waiting is the main thread.
  • 3
    I loved making a multi-threaded program with C.

    @jespersh how would it show up like this? If the check for a mutex lock is constantly looped or something else stupid?
  • 3
    @electrineer Jup it's called a spin lock. Spin locks are used when the context switch from muticies takes to long.
  • 2
    @Chubak it's exciting and horrifically easy to screw up. Lots of benchmark testing is needed.
  • 3
    WHAT THE FUCK ARE YOU DOING? PROTEIN FOLDING?M
  • 0
    @crafter: Oh, boy. I know that struggle.
  • 1
    @hyperlisk importing and combining 14 gigs of csv files
  • 0
    @iKameo jep the ssd raid is to slow so 20 gigs are allocated as a ram disk where the source file is stored.
  • 1
    Sweet rig.
  • 1
    @austudo Hardware whise, dual socket Intel Xeon e5 2620V4 Broadwell 8c16t CPUs so 2x 8c16t making it 16c32t.

    Sweet rig.
  • 1
    @austudo because the code is well optimized
  • 0
    @austudo it wouldn't use the resources as optimally
  • 1
    Looks like a cure to cancer
  • 0
    About to start multi-threading in a game engine that doesn't really want you to do that.... I would love someone to bounce questions off of
  • 1
    @Starkium wich engine are you using? And what are you trying to accomplish?
  • 1
    @crafter unreal engine 4, as many ai as possible in a multiplayer environment.
Add Comment