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				Was this what you were referring to in your previous rant? I remember you working on this a while back
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				@Stuxnet Yeah but I could never get the copy buffer to work. Today I just uncommented all of my "faulty" code and it worked first try.
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wowotek57297yIs this the continuation of your previous rant? If i am not wrong you are posting about A double buffered screen showing a clock? - 
				
				@wowotek Yes, quite a while ago, I got rendering done. This demonstrates another milestone in the project: Images/ buffer copying
The last few steps: Fix the buffer resize bug, add a tool kit of drawing operations (like line) and then can I finally do what I wanted:
Bind to Lua and make a game 

Windows Console double-buffered
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