Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Related Rants
Anyone here ever build something with vuforia and tried to implement a static object in your scene to move around?
So like you start the program and there is a 3D AR object in front of you. That object should not change position when you move.
I have been searching for about 4 hours now and havent made any progress and im just questioning if it is even possible to do, so if any of you understand the problem please add your 2 cents
rant
unity
vuforia
school
c#
question