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At Uni, I went from being the only programmer, to the programmer, designer, scene builder, main script writer, minigame designer, project manager, music composer, UI designer and fucking everything else.

We had a team of 4 people. The artist was great and dedicated, the production person was motivated, but lacked any technical skills and my useless fuckwit of a friend wrote literally 3, 2 note midi sound effects in 6 fucking weeks.

Thank fucking god the coordinator and a mate of mine who we got to do the animations, saw the amount I had carried and both led me to getting 2 jobs in the industry right after graduating.

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  • 12
    Hey don't harass me D:
  • 4
    I got one of those too in university. He was the only one not doing anything for the project. One professor and a few gitlogs later he was no more in this course.
  • 1
    @fuckwit Eeep, caught out!

    Some people man... Downside for me, was that he was my mate, so I didn't want him to get kicked out exactly.

    Sure as shit ripped into him though, and when he asked to collaborate with him on a project after uni, I bluntly told him I would never work with him on a game project again.
  • 1
    @noobxgenesis

    Advice for any devRant students, your peers can be the best gateway to work in the industry. Don't make earn a bad working reputation with them.
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