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				 enoon4218yHaha enoon4218yHaha
 
 Classic which came first (chicken/egg) scenario; making vs. solving puzzles (you’ll be doing both at the same time).
 
 Which platform are you planning on deploying to, desktop or mobile? Maybe both.
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				 enoon4218y@zeoxo supercool. As you put out rants, please keep us (me :)) updated. enoon4218y@zeoxo supercool. As you put out rants, please keep us (me :)) updated.
 
 Are you going to use Unity (C#) and deploy to both Android and iOS? Or do you plan on using their respective environments (Android Studio/Swift or Objective-C? Have you looked into React and Flutter?
 
 Sorry for bombarding you with questions. 😅
 
 I’m asking because I might work on a game soon.
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				@zeoxo Wow, I always struggled to make puzzle game in unity.... Would love to see the mechanism
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				 rockyk1328yFor Wolfenstein back in the 90s, Camack was the dev while Romeo was the game designer. I think a lot about which role I prefer/is my strong suit. Kinda need both. rockyk1328yFor Wolfenstein back in the 90s, Camack was the dev while Romeo was the game designer. I think a lot about which role I prefer/is my strong suit. Kinda need both.
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				@gitpull I refuse. Please accept my plea in defense or explanation for some action that I have done in the past.
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 Me if i was a game dev
Me if i was a game dev

 "I won't need math to make games!"
"I won't need math to make games!"
I’m making a puzzle game! Cool!
Concept - done
Mechanics - done
Art - done
Ui - done
Puzzles - uhhh... this is harder than expected.
rant
gamedev