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If the stuff you use is open-source/doesn't require you to credit them, it's not standard practice to mention them. If you want there are 2 ways I would do it. Both of them involve making an "About" menu in your app (where you include stuff like version number etc.).
The first, ugly way is to dump it all there.
The second, nice way is to host the source on GitHub so people can see what you used (and give additional thanks for things like text editors in the readme file). -
Navigatr9377y@tiberius1900 I still find git and GitHub terrifying, but I guess this is good enough incentive to learn. :P Do I include some sort of link to the GitHub repo in that "About" menu then? And you don't happen to have a page to use as an example so I could see what to aim for?
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@Navigatr
Git's not that bad. It's just, well, not "pickup and use". You're going to have to spend a bit of time learning it. As for the "About" page, Phonograph's a nice example: https://imgur.com/k5RAYMU -
Navigatr9377y@tiberius1900 Oh, maybe I should mention that it's a desktop application, not mobile. :P Although, trying to make it for mobile as a next project isn't a terrible idea.
Related Rants
So I've just about finished a simple application practice project, it's just a program that will show you today's horoscope for different signs from an RSS feed, but I'm wondering if or how I should include disclaimers/credits for things like fonts (The two fonts I use are both open source.), and/or things like the tools used for building it (Written with Python and Tkinter in Atom.)? Do I add it under a "Help" menu or something?
What are the rules and etiquette? And is there anything specific I should include in a separate file? This is also kind of my first proper project.
question
tkinter
python
practice project