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So apparently they're thinking of adding a lightweight graphics library to the c++ spec - opinions?

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  • 9
    Seems pretty unnecessary imo. The fact that C++ only understands data streams for I/O is actually one of its strongest features, making it more portable.

    Not to mention, it's probably not going to be used in professional software development anyway.
  • 6
    @tiberius1900 I agree, i think it'll be mainly used for education, since what a lot of people want when learning programming for the first time is to see something visual
  • 3
    Well it's because there is a lot of "standard" libraries that there is a meaning to really add it in the standard. But yeah the main motivation seems to be for education purposes. But that's a long time that this is discussed, it's going to be added for c++20 if everything is okay
  • 1
    Shitty idea. The committee and it's various teams have much better places to focus their efforts. Maintaining a useful, cross platform graphics library is A LOT of work. Unless this is a super crude API for simple visualizations, rather than real time graphics.
  • 0
    @Hastouki I'm not sure what it'll be like, but the proposed api is free to view
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